With all the evilswarm talk around the yugi world, there are talks about certain cards on how to stop that deck. But what about after evilswarn? We have Elemental Dragons and Spellbooks to look forward too. Not to mention Fire Fist getting more support and all the decks still in the meta right now. Wind ups, Mermails, and even Gishki FTK are still relevant decks to be wreckened with. Who could even forget the powerful Dino Rabbit? Each of those decks has one little thing in common. They all can be slowed down at some point during game state just like a train hitting its brakes on the track. Usually when something like this is realized, its points are broken down into categories to where the player using the deck figures out main/side deck tools to counter the opposing player. I mean, that is what your side deck is mainly used for right? But what about the main deck having essential outs. In my own opinion, this deck has gotten little shine/success since its 3rd/4th place during the 100th YCS. No other than Piper Chaos. I'm not going to go into extreme detail and give an exact decklist on my Piper deck I'm testing with because their are still numerous kinks to be worked with. But for now, I am going to shed some little insight on some level 1 monsters Piper can abuse with the current meta and the upcoming meta.
We all the the basic plays of Piper Chaos, summon [ccProd]Mystic Piper[/ccProd], get a level 1 off the top, gain the plus 1 and recycle and repeat from [ccProd]Kinka-Byo[/ccProd]. The generic level 1 monsters the deck normally plays are: [ccProd]Effect Veiler[/ccProd], [ccProd]Battle Fader[/ccProd], [ccProd]Kinka-Byo[/ccProd], [ccProd]Battle Fader[/ccProd], and of course more copies of [ccProd]Mystic Piper[/ccProd]. [ccProd]Mystic Piper[/ccProd] and Kinka are the essential engine of the deck. Re-using free plus cards to get to the power cards like [ccProd]Chaos Sorcerer[/ccProd], [ccProd]Black Luster Soldier-Envoy of the Beginning[/ccProd], [ccProd]Caius the Shadow Monarch[/ccProd], and even [ccProd]Tour Guide from the Underworld[/ccProd]. [ccProd]Tragoedia[/ccProd] is amazing in this deck since he usually always has a significant high attack. With the deck running 0-1 trap cards similar to Simon He's Chaos Agent deck he had his success with, the deck's power comes from [ccProd]Mystic Piper[/ccProd] essentially. Like I mentioned before, recycling Piper is essential to the deck getting quicker to its power cards. Maxx "C" is another card that boosts the deck up since you don't really play any "trap" protection, you need to get to you power cards/power plays asap. With the current meta, I have honestly rarely seen the use of [ccProd]Mystic Piper[/ccProd] and it disappoints me a little bit. With its release over a year ago, the high caliber showing of Piper decks have not reached top tables or the top cut. Why is this? Well its simple, the deck was not able to access level 1 monsters which could give that extra "Push" you could say. Just level 1 monsters like fader, veiler, kinka, and more pipers were just simply now enough.
We all know a monster able to stop spellbooks from doing their crazy plays is [ccProd]Droll & Lock Bird[/ccProd]. What level is he? Oh right, its a level 1. Essentially gaining a free plus of [ccProd]Mystic Piper[/ccProd] and digging deeper for you power plays but also getting you to a [ccProd]Droll & Lock Bird[/ccProd] to stymie spellbooks seems viable coming up. With all the spellbook hype going around, I've gone through more [ccProd]Droll & Lock Birds[/ccProd] then I have [ccProd]Mermail Abyssmegalo[/ccProd]'s and Brotherhood of the Fire Fist Bear lately and its for a good reason. Shutting down spellbooks for a turn after they go through a few spell cards thinking they are ending with the plus 5 card combo and a [ccProd]High Priestess of Prophecy[/ccProd] but saying no because of this level 1 bird. This card is also viable against the Gishki FTK deck gaining more popularity now. Shutting that deck down after the have dug into their deck and are under the effect of Into the Void is the real treat since they would have to discard at the end phase. Another level 1 monster viable vs Gishki FTK would be [ccProd]Neko Mane King[/ccProd]. Billy Brake played a single copy in his deck at YCS Miami when Mono Mermails first came into the scence. Making that deck simply end their turn is a huge plus in your favor. But why not try and dig for it faster from [ccProd]Mystic Piper[/ccProd]? Set up your hand with it early game so your opponent knows you have it and could leave their plays stunned. Its also not the worst card against dark world if they use Dealings/[ccProd]Card Destruction[/ccProd] or even [ccProd]Dragged Down into the Grave[/ccProd] if it is the only card in your hand.
My favorite level monster the deck has access too is [ccProd]D.D Crow[/ccProd]. This is actually one of my favorite cards in the game because in my first top at Nationals 2011, I decided to main deck a single copy of this card and I owe alot of my success during that event to this card. Crow began to see more play once Inzektors got really popular because if you got rid of their Hornet and they had no other hornet in their hand, they would have to equip a Dragonfly or Cenitpede to it. Crow has seemed to lost its luster over time. But I have actually been testing Crow vs Mermails believe it or not. On paper, it seems like a terrible idea right? Well, [ccProd]Mermail Abyssgunde[/ccProd] is a very powerful combo piece to the Megalo/Pike/Teus drop. So if you crow the target off gunde, it could leave the Mermail player in a position they don't want to be in. Same thing could be said if they have a [ccProd]Salvage[/ccProd]/[ccProd]Pot of Avarice[/ccProd]. Or even trying to keep the water count below 5 so they cant drop Moulinglacia on you. Tricky little things like that can keep your opponent at bay for a turn and give you a chance to make a comback. Crow is also good vs dark worlds since you can banish their copies of Grapha and prevent them from gaining more advantage after popping one of your cards. Same thing vs Gishki Ftk when you banish a copy of the Aquamirror, [ccProd]One day of Peace[/ccProd], [ccProd]Card Destruction[/ccProd], Etc if they are attempting the loop. Something I found important to crow in my actual testing vs the deck was when your Crow a copy of Mind Angus after they tribute for the second copy. Since they cant recycle it back into the deck, they really can't continue the loop. It may not work for all players, but it is something I have been testing out.
Next up, [ccProd]Consecrated Light[/ccProd]. This little of ball of light has not seen hardly any kind of play since Infernities were popular when Launcher was at 3. Well with Lavalval Chain becoming legal shortly, that deck should arise once again. It is also good vs Darkworld if you can manage to protect it in some kind of way and even vs Evilswarms to keep your opponent at bay while you wait to draw some outs to their board position. With it being a level 1, this fits right into the Mystic Piper idea to where you can dig deeper for you power plays and you level 1 monsters to handle the game state better. Level 1 monsters are generically not the strongest of monsters, but when you combine them with combo pieces which make the deck flow, it can create massive advantage. Look at the Piper deck that got 3rd/4th place at YCS Long Beach, not the most powerful of decks out their, but it relied on the level 1 monsters to fuel for the [ccProd]Chaos Sorcerer[/ccProd]'s and Black Luster Soldier. With the meta shortly changing for YCS New Jersey and changing even more with the WCQ in Chicago, their is not a set deck which seems to overpower them all. Each deck has a unique array of cards or a single card it can be shut down by.
I know I talked about cards that mainly shut down Darkworlds/Gishki FTK a lot during the article, but i think those are 2 decks that will see a good amount of play coming up. Simply because Dark Worlds have access to the Virus cards (Eradicator and Deck Devi) along with multiple copies of [ccProd]Mind Crush[/ccProd] so they can control just about every aspect of the game no matter what deck you are playing. And Gishki can well, FTK you without you even playing a single card. I saw the Gishki deck in action during this past weekends Philadelphia regional and I must say, I did not want to be paired against it. I know these 2 decks are not the best deck choice for an event but they are definitely sleeper decks coming up in the future in my opinion. Maybe with more time and testing, I can revise my Piper Chaos deck and show it in a future article to give you more insight as to why I think the deck is very viable in this format and during the upcoming formats as they progress. Until next time duelists, Play Hard or Go Home!