Defeating Evilswarms – Dragon Ruler Edition

Billy-Brake-480x360Hello Yugioh Community! Ever since the release of the ever powerful [ccProd]Rescue Rabbit[/ccProd], it seems there has always been an explosive and powerful deck that is designed to stop your opponent from being able to do anything. It started with Macro-Rabbit, but now that the game has evolved we now have Evilswarms who also utilize our furry little friend. Evilswarms utilize [ccProd]Evilswarm Ophion[/ccProd] to make it to where the arguably most popular deck right now, Dragon Rulers, can do nothing. This week I wanted to try and assist all of the Dragon Ruler duelists out there on different ways to defeat Evilswarms, despite them being built to counter the deck.

Question of the Article: What is your favorite way to deal facing down a turn 1 [ccProd]Evilswarm Ophion[/ccProd]?

Don’t forget to answer the question of the article in the comments down below!

-Identifying The Problem-

We all know that all of the Evilswarm monsters on their own aren’t too hard to deal with, this deck is essentially a powered up version of Dino-Rabbit. The XYZ monster they bring out, [ccProd]Evilswarm Ophion[/ccProd], is the start of the problem, but the traps that back him up are what can really put you in a bad spot. Ophion will prevent you from summoning any of your big dragons and you will more than likely lose the game if you cannot deal with him, but what is the point of focusing all of your energy on getting him off the board if the insane amount of back rows will stop you from doing anything and then they will get another opportunity to summon another [ccProd]Evilswarm Ophion[/ccProd] on the following turn. This is why I propose that you make sure you eliminate all of their traps they may have set for you and then take care of that pesky Ophion. Utilizing a two-pronged attack, if you will, is the best way to beat this deck fairly easily.

Evilswarm Ophion-The Basics-
Some of this may be common knowledge, but I felt I should at least go over it really quick so everyone is on the same page. [ccProd]Evilswarm Ophion[/ccProd] can be the most annoying card in the game to any Dragon Ruler player since it has the ability to search out its very own [ccProd]Forbidden Lance[/ccProd] in the form of [ccProd]Infestation Pandemic[/ccProd], but luckily there are ways around this. Assuming you are running a fairly standard build of Dragon Ruler’s, it is safe to assume you are packing at least a couple copies of [ccProd]Breakthrough Skill[/ccProd] or at least you should be. Chances are your opponent is going to summon a turn one [ccProd]Evilswarm Ophion[/ccProd], set some back row and pass to you. Now let us say your opening hand consist of a [ccProd]Breakthrough Skill[/ccProd] and any other form of monster removal, [ccProd]Book of Moon[/ccProd], [ccProd]Dark Hole[/ccProd], [ccProd]Heavy Storm[/ccProd], another [ccProd]Breakthrough Skill[/ccProd], etc. You just have to make sure [ccProd]Breakthrough Skill[/ccProd] gets in your grave during the next turn. On your own turn, when you use whatever Spell/Trap you have to deal with Ophion, they chain [ccProd]Infestation Pandemic[/ccProd], you can chain the Breakthrough Skill from your grave. Since the Breakthrough will resolve before the Pandemic, Evilswarm Ophion’s effect will be negated and they lose their [ccProd]Infestation Pandemic[/ccProd], two bird with two stones! I mentioned [ccProd]Heavy Storm[/ccProd] because it will force them to chain the Pandemic, which you chain [ccProd]Breakthrough Skill[/ccProd] just the same, but if they don’t chain [ccProd]Infestation Pandemic[/ccProd], simply activate [ccProd]Breakthrough Skill[/ccProd] after the [ccProd]Heavy Storm[/ccProd] has resolved.

royal decree-[ccProd]Royal Decree[/ccProd] is your Best Friend-
In my opinion, this card is a must have to side in against Evilswarms if you are using Dragon Rulers. While it doesn’t immediately take care of Ophion, it will shut down a good portion of their deck and leave you free to wreak havoc without worry. Their deck easily plays well over ten trap cards and after siding you can bet the [ccProd]Imperial Iron Wall[/ccProd]s are coming in. As a bonus, you can still activate your Breakthrough Skill from the grave while Decree is up to shut down their Ophion! With no traps to back Ophion up, if you decided to go the route of siding into [ccProd]Tsukyomi[/ccProd] or Neo-Spacian Grand Mole, you can bet they will be free and clear to do their job. The best part is there is little chance at them having any copies of spell or trap removal in their decks during game 2 due to the small amount of back row Dragon Rulers play. From some of the testing I have done so far in this particular match-up, most of the time my opponent has been forced to make a [ccProd]Diamond Dire Wolf[/ccProd] and attempted to use his effect to destroy the [ccProd]Royal Decree[/ccProd], but since I left three copies of [ccProd]Effect Veiler[/ccProd] in my deck, it was easily stopped. Why would you leave in [ccProd]Effect Veiler[/ccProd] against Evilswarms?

-[ccProd]Effect Veiler[/ccProd] is actually good against Anti-Meta?-
Traditionally speaking, cards like [ccProd]Effect Veiler[/ccProd] are not typically good against anti-meta like decks, but against Evilswarms I actually like it. Being able to stop the search with Ophion can be huge, chances are they used [ccProd]Evilswarm Castor[/ccProd] (remember this guy will still retain his ability even if you Veiler) and another Evilswarm monster, to make the Ophion, leaving them with five cards to your five after he has been Veiler’d; the game is even in terms of advantage and you successfully stopped them from searching for protection for their Ophion. In an even better scenario, if they open up with the ever loveable [ccProd]Rescue Rabbit[/ccProd], [ccProd]Effect Veiler[/ccProd] does quite a nice job making sure this bunny with teeth will be stopped in its tracks. Veiler is also a one star turner which is also very important for Dragon Ruler’s vs. Evilswarm match-up. My favorite two card combination to beat Evilswarms is [ccProd]Royal Decree[/ccProd] with a [ccProd]Thought Ruler Archfiend[/ccProd] on board, there is almost no out in their deck game 2 and 3 usually. If you [ccProd]Breakthrough Skill[/ccProd] an [ccProd]Evilswarm Ophion[/ccProd] in a similar fashion to how I discussed earlier, then if will be all too easy to have one Dragon Ruler and a one star tuner. Thought Ruler will negate all of their [ccProd]Forbidden Dress[/ccProd] or [ccProd]Forbidden Lance[/ccProd] and the life you gain after attacking over any of their XYZ will make sure you can survive when they try to steal him with [ccProd]Evilswarm Bahamut[/ccProd]. Most of the time I even allow it and follow up with a Number 11: Big Eye on your own turn to take it right back and gain more life!

Conclusion: In my opinion, defeating Evilswarms with Dragon Rulers can be an uphill battle, but if you have a plan of attack it is easily achievable. Instead of spending all of your efforts focusing on how to shut down [ccProd]Evilswarm Ophion[/ccProd], try and come at them from two sides by eliminating any threat of their back row first then deal with monster that shuts you down. My favorite part about this strategy is that there will be times when they don’t have access to an early [ccProd]Evilswarm Ophion[/ccProd] and you win even more outright since you are prepared to deal with the other part of their deck as well. Trust me, [ccProd]Evilswarm Ophion[/ccProd] is a scary card, but like most, if you take away the power he has protecting him, he will crumble just as easy as the rest of them.

Thanks for reading, if you have any questions, suggestions, concerns, or simply want to just answer the question of the article, you can do so in the comments down below!

-Billy Brake
-YCS Toronto and YCS Columbus Champion



  • Alan Davies

    Good shout about Thought Ruler Archfiend vs Evilswarm, a great utility option in the extra deck without taking up any main deck space, I like it. He’s arguably better than Stardust this format, maybe some thinking to do when deciding between him and Scrap Dragon though.

  • Boomer17

    I like reading these articles but come on when do yall actually do anything of substance for decks people hate on? I still remember for Dark World do any of you write an article talking about strategy of the deck on how it is good or its positives? No all most of you do is write articles for what to do against it rather than against a top deck. Now you have replaced Dark World with Evilswarm. When are some of you ARG guys actually going to have the gall to write a article on top deck much like Evilswarm against the current meta. Yall weren’t afraid to do that when Dino rabbit so why be afraid now.

    • tre

      Maybe it’s because most arg writers will say that evilswarm is not a top deck, and therefore looking at its matchups and how to beat them is irrelevant because if you want to play competitively and win more you should play a different deck. Evilswarms’ game 1 matchups vs dragons is actually about 50/50 and is about 35/65 against prophecy. And these numbers don’t change much after siding because evilswarms simply has to draw certain combinations of cards to win. Against dragons if you are not going first and making ophion you are in a bad position, and if you do not draw Eradicator against spellbooks you are in a bad position. All top players are off this deck right now because it doesn’t consistently draw what it needs to win and it really can’t be helped. The deck will definitley improve after master key beetle is released however(protect Vanity’s Emptiness/Soul Drain against dragons and for easier Eradicators against spellbooks with kagetokage).

  • Eric Mack

    On the discussion of breakthrough skill against Ophion, in your example breakthrough skill resolves negating Ophions effect, then Pandemic resolves making it unaffected by spell or trap card effects, because breakthrough skill is still a trap card and still a trap effect, it then becomes unaffected by breakthrough skill before the chain link 1 resolves.

    • Michael Ward

      Incorrect. BS resolves before IP will (as it is further up on the chain) and IP will not ‘reverse’ already lingering effects and BS will continue to negate Ophion.

      • Eric Mack

        see i was told by a head judge at a regional that since pandemic says spell/trap effects, that it becomes unaffected by breakthrough skill since it says effects and not cards

        • Michael Ward

          99 times out of 100 when someone says “a Head Judge told me….”, I don’t ever believe them. There aren’t enough regionals in the world for the amount of times I’ve heard that.
          Breakthrough Skill will resolve first, negating Ophion’s effect, then Infestation Pandemic will resolve, making Ophion immune to any FURTHER spells/traps. But because BS resolved first, it will negate the effect of Ophion before IP can protect it.

          • Eric Mack

            It was at the wisconsin regional the weekend of may 11-12, not going to say that alot of people dont just say that to validate their points but this really was a call that I made.

          • Eric Mack

            btw, I was not saying that your wrong or that I’m right, if it was a situation I was sure of I wouldnt have asked the question to begin with, I am not here to bring hate like a lot of people do, after looking at your reasoning I do see your point and actually think that your right and i just got a bad ruling that happened to work in my favor at the time.

          • Johnny Site Li

            Breakthrough’s effect is lingering. So is Pandemic’s. When lingering effects are at odds with each other, the first to resolve is the one that wins out.

  • Dave

    Good article, I’ve made dragon ruler duelist scoop on their second turn and cry with my Ophion deck. They could have benefitted from your article. About Veiler and rabbit, rabbit can still activate and banishing is a cost, so rabbit is off the field and unaffected by Veiler when it resolves. It’s the same reason rabbit can still activate and resolves  it’s effect when fiendish chained. Check the rulings for both cards.

    • Brian

      If you veiler rabbit before it activates its effect, it can still activate it, but unlike fiendish chain, veiler still affects monsters off the field. even though banishing is a cost, rabbit still activates on field, so as long as you veiler before activation of rabbit’s effect (which means right when it’s summoned, essentially), then rabbit can still banish for cost to activate, but it won’t resolve.

    • David

      A Rescue Rabbit/Rescue Cat/Lonefire Blossom/Exiled Force etc. affected by Veiler will NOT resolve their effect properly.
      Effect Veiler is not comparable to Fiendish Chain.

    • Drakell

      They are not the same at all. Maybe you should check the rulings for the cards before trying to correct a 2-time champion.

    • joey moorhouse

      lol trying to correct a two time YCS winner with incorrect information. being wrong costs zero dollars. making yourself look like an idiot, that’s priceless

    • Eric Mack

      veiler and breakthrough skill both negate rabbits effect whether its on field or in grave or banished. they both stop rescue rabbit while fiendish chain or skill drain only effect cards that are on the field so rabbit can activate its effect to get around them.

    • Michael Ward

      The difference between Fiendish Chain and Effect Veiler is that FC needs to continuously be able to target the monster (as it is a Continuous Trap) in order to negate the effect. Any Continuous effects or effects that activate while that card is on the field will be negated by Fiendish Chain. Effect Veiler is a one time deal, and will negate any effect of that monster that is continuous or activates on the field, and does not need to continuously target that monster, but just the once upon activation. The reason why you would not successfully resolve Rescue Rabbit after it has been Effect Veilered is because effects always activate and resolve in the same place, and Effect Veiler will negate the resolution. It would NOT negate something like Sangan going to the graveyard and activating, because it activates and resolves in the graveyard. Konami wrote several articles on this; I recommend reading them.

    • Tim NoneYa

      So basically, you’re telling us you’ve been winning with a deck that you don’t even know the proper rulings on (as 3 people have already pointed out) and pretty much cheating people. Way to go!

  • Jenny Stein

    Good article Billy. I never thought about using Thought Ruler Archfiend against Evilswarms but I forgot that nearly all of their protection and removal cards target. I would like to side Decree against this deck but I’m still trying to find room in my Side for them. Would you recommend using Electric Virus against Evilswarms with Dragon Rulers, or take them out for Decrees?