Hello boys and girls, its T-Time. I am sorry I have been gone for so long, I hope this article makes up for it. I was trying to think of a way to make my articles and deck profiles more interesting, so I figured I would supplement them with my youtube videos. If you are a usual follower of my videos, you will no longer find my deck profiles on there. To view the decks I will be playing and explaining you need to read my articles. That being said, I know that I did not make it into the top 32 at Yugioh Championship Series Toronto. I lost rounds 1, 8, and 10, which means for the third time in the last four events, I have lost on the bubble (YCS Providence, Nationals, YCS Indianapolis, YCS Toronto). I do believe that my deck was one of the best decks at that tournament. I created it by basically throwing all of my "big ideas" for the new format into one deck and then creating synergy through it. The deck allows you to make a constant push on your opponent without much care about losing a few cards. Eventually the opponent will run out of ways to stop your big monsters and plays and you will overwhelm them. The weakness in the deck revolves around its lack of defense, so keep that in mind as you are playing it. I hope you try it out and give it a chance, it can really prove to be a very good deck that can get out of almost any situation.

I'm-A-A-Diva Deck:
Monsters: 22
Reborn Tengu x3
Deep Sea Diva x3
Tour Guide from the Underworld x3
Effect Veiler x3
Tragoedia x2
Lonefire Blossom
Glow-Up Bulb
Lost Blue Breaker
Gorz, the Emissary of Darkness
Black Luster Soldier-Envoy of the Beginning

Spells: 14
Mystical Space Typhoon x2
Enemy Controller x2
Heavy Storm
Dark Hole
Foolish Burial
Instant Fusion
One for One
Mind Control
Pot of Avarice
Book of Moon

Traps: 5
Call of the Haunted x2
Solemn Warning x2
Torrential Tribute

Extra Deck: 15
Formula Synchron
Armory Arm
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac Dragon of the Ice Barrier
Black Rose Dragon
Arcanite Magician
Stardust Dragon
Scrap Dragon
Trishula Dragon of the Ice Barrier
Ally of Justice Decisive Armor
Gachi Gachi Gantetsu
Number 17:Leviathan Dragon
Leviair the Sea Dragon
Musician King

Side Deck: 15
Puppet Plant x3
Thunder King Rai-Oh x3
Royal Decree x2
Leeching the Light x2
Mind Crush x2
Mystical Space Typhoon
Maxx "C"
Blackwing Gale the Whirlwind

Lets start with a summary of the monster line-up. The monsters themselves are relatively self sustaining due to the fact that you should be summoning something huge every turn, whether it be Leviathan, Catastor, or Tragoedia. Deep Sea Diva allows for a lot of neat plays. She alone can summon a level 5 Synchro monster by Special Summoning Lost Blue Breaker and Synchro Summoning. In a bad situation it can also retrieve a second Diva to XYZ Summon Gachi Gachi Gantetsu. It can also summon Lost Blue Breaker to pop a backrow and then synchro with another monster on the field, or even better, synchro with a Tengu or Dandylion for a lv 8 or Trishula with the Lost Blue Breaker. Consider Diva a more versatile version of Tour Guide from the Underworld in this deck. On the surface it Special Summons a big monster, but it does a lot more than that. Generally off of a Sangan search, when you are looking for outs, grab Deep Sea Diva. You will find plays that you didn't think you had.

That brings us to the more generic part of the monster line-up discussing the basic Plant cards. Lonefire, Dandylion, Spore, and Glow-Up Bulb may have become a little weaker with the loss of one Lonefire, but with Reborn Tengu still around, it still allows a very card advantage friendly OTK. Reborn Tengu allows for not only plays with plants but with Deep Sea Diva, so it’s a natural choice. I will get into a lot of the specific plays with this card and the plant line-up later, but for now just know that it still runs like a fully functional Plant Deck of last format.

Summoning Black Luster Soldier becomes the next tool in your arsenal so the deck is stocked with monsters that allow you to set up his summon. These multi-purpose and self sustaining monsters include Effect Veilers, Tour Guide from the Underworld with Sangan, Gorz the Emissary of Darkness, and Tragoedia. Tragoedia is definitely not an obvious pick for this deck but allows for some crazy plays with Diva and the plants. He can also easily make himself Level 3 late game and XYZ with a Tour Guide to leave Sangan on the field. This deck can catch some bad hands though and Tragoedia can make bad hands into amazing hands with ease. An Effect Veilered Tour Guide on the field may seem vulnerable to a Thunder King Rai-Oh or Reborn Tengu, but drop Tragoedia and they’re facing down a 3000 ATK monster on the next turn. For those rough hands, you can pitch those unwanted cards such as extra Tengus or Lost Blue Breaker to really gain control over your opponent. Not only that, but once that card is discarded you can make Tragoedia that level and XYZ summon with their monster.

The spell line-up is tricky as well. There are a lot of quick-play spells like Scapegoat, Enemy Controller, Mystical Space Typhoon, and Book of Moon. With the few traps in the deck, they allow you to consistently have things to set as bluffs. While most of them can also be used defensively, they are most useful as surprise offense. Enemy Controller lets you combo with Deep Sea Diva, Glow-Up Bulb, Dandylion, Spore, and Reborn Tengu to set up some big plays. It also lets you finish people off whether they have Gorz or not. I have always been a huge fan of Scapegoat. I believe that any deck playing enough Level 1 Tuners should be playing it without question. Once activated in the End Phase, you can summon a Level 1 tuner to make Formula Synchron then summon a Level 5 Synchro with the rest of the tokens. That is just another way to drop a big monster with this deck, and that is Scapegoat at its worst. It can block attacks and set up combination plays with your tokens where you can summon an easy Trishula as well as set up huge plays with Enemy Controller. Many times Billy Brake used Scapegoat effectively in his win and it is a force to be reckoned with when combined with the side decked Leeching the Light.

Instant Fusion also lets you set up those big plays. Even though I didn't have room to include a Level 4 Fusion Monster, Musician King should suffice. It is a light and lets you bring out Arcanite Magician with ease. One for One is very strong with the three Tour Guides. You have a lot of ways to Sangan which means a lot of ways to Dandylion. The rest of the Spell line up consist of staples for this deck so there isn't much more that needs discussing as far as that goes.

The Trap line-up is space but powerful. Again the deck focuses on offense and remember that you play a lot of Quick Play Spell cards as well as many monsters that can be activated out of your hand. Call of the Haunted allows you to make a lot of really neat plays, especially since Sangan will be sitting in your graveyard so often. Solemn Warning is an offensive card as well as defensive because it stops Gorz and other plays that can let you go for game. Torrential Tribute is your desperation card that keeps you in control, and with most of your cards you won’t lose advantage as a result of playing it. Solemn Judgment never seemed to make the cut since the cost was so incredibly high to play it to protect a field that will be replenished every turn and Mirror Force was the same way. The minimal Traps also let you bring in Royal Decree which is definitely a powerhouse card in this format.

The Extra Deck is pretty tricky. Though I wanted to, I couldn't fit Steelswarm Roach, Number 39: Utopia, Darkfire Dragon, Flame Ghost, Ancient Fairy Dragon, or Sea Dragon Lord Gishilnodon. All of those cards would be awesome to have, but space was just so tight. Ally of Justice Decisive Armor was way too good to cut. It gave me a lot of wins in Toronto and can make a monster that can single handedly attack over Black Luster Soldier and Judgment Dragon. It also makes plays when you think you can’t make any out of big monsters on your field. Musician King being both Light and Spellcaster is a huge advantage, setting up Black Luster Soldier and making Arcanite Magician plays. Arcanite Magician itself is way too good to not play as well. After destroying two cards, it serves as a Light and a Level 7 defender. You should have enough Level 1 Tuners to turn it into a new Level 8 monster. The rest of the Extra Deck is just way too necessary for any deck.



Hello, I am Alex Vansant. If you want to know more about me you can add me on Facebook or check out my youtube site ate www.youtube.com/thethunderpants123

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