Hey everyone! I'm back from my trip to Chicago for the NAWCQ and you know what that means! That's right, its tournament report time!
Even though Patrick Hoban won with Dragons, I felt like Prophecy was still a strong deck and I was happy about my decision to play it. To be honest, I didn't have much testing for nationals, but I did get a load of testing in on the day before the event. At the end of Friday (the day before the main event) I decided on this build.
3 [ccProd]Kycoo the Ghost Destroyer[/ccProd]
3 [ccProd]Spellbook Magician of Prophecy[/ccProd]
2 [ccProd]Jowgen the Spiritualist[/ccProd]
1 Defender, the Magical Knight
3 [ccProd]Spellbook of Secrets[/ccProd] 3 [ccProd]Spellbook Star Hall[/ccProd] 3 [ccProd]Spellbook of Judgment[/ccProd] 3 [ccProd]Spellbook of the Crescent Library[/ccProd] 2 [ccProd]Spellbook of Fate[/ccProd] 2 [ccProd]Spellbook of the Master[/ccProd] 2 [ccProd]Spellbook of Wisdom[/ccProd] 2 [ccProd]The Grand Spellbook Tower[/ccProd] 2 [ccProd]Upstart Goblin[/ccProd] 1 [ccProd]Book of Moon[/ccProd] 1 [ccProd]Spellbook of Power[/ccProd] 1 [ccProd]Spellbook of Eternity[/ccProd] /25
2 [ccProd]Phoenix Wing Wind Blast[/ccProd] 1 [ccProd]Compulsory Evacuation Device[/ccProd] 1 [ccProd]Cursed Seal of the Forbidden Spell[/ccProd] 1 [ccProd]Solemn Judgment[/ccProd] 1 [ccProd]Solemn Warning[/ccProd] /6
3 [ccProd]Dimensional Fissure[/ccProd] 3 [ccProd]Offerings to the Doomed[/ccProd] 2 [ccProd]Mystical Space Typhoon[/ccProd] 1 [ccProd]Spell Shattering Arrow[/ccProd] 3 [ccProd]Mind Drain[/ccProd] 2 [ccProd]Dark Bribe[/ccProd] 1 [ccProd]Cursed Seal of the Forbidden Spell[/ccProd] /15
1 [ccProd]Gachi Gachi Gantetsu[/ccProd]
1 [ccProd]Shining Elf[/ccProd]
1 [ccProd]Daigusto Phoenix[/ccProd]
1 [ccProd]Abyss Dweller[/ccProd]
1 Gem-Knight Pearl
1 [ccProd]Diamond Dire Wolf[/ccProd] 1 Number 39: Utopia
1 Nuber C39: Utopia Ray
1 [ccProd]Evilswarm Nightmare[/ccProd] 1 [ccProd]Gagaga Cowboy[/ccProd] 1 [ccProd]Daigusto Emeral[/ccProd] 1 Number 16: Shock Master
1 [ccProd]Maestroke the Symphony Djinn[/ccProd] 1 Number 50: Blackship of Corn
1 [ccProd]Chimeratech Fortress Dragon[/ccProd] /15
After my tournament experience, I would most definitely make a few changes to the deck… but that doesn't really matter any more since there aren't any premier events left.
Here is what they would more than likely be for anyone interested:
- 1 [ccProd]Spellbook Star Hall[/ccProd] - 1 [ccProd]Jowgen the Spiritualist[/ccProd] - 1 [ccProd]Compulsory Evacuation Device[/ccProd] - 1 [ccProd]Phoenix Wing Wind Blast[/ccProd]
+ 1 [ccProd]Upstart Goblin[/ccProd] + 1 [ccProd]Magical Mallet[/ccProd] + 1 [ccProd]Cursed Seal of the Forbidden Spell[/ccProd] + 1 [ccProd]Mirror Force[/ccProd]
Now, lets move on to Day 1:
Round 1 - Dustin - Spellbook
I don't remember all that much of this game. I'm pretty sure we brought it to game 3 and I single handedly lost a game to a Kycoo alone. I think that was game 2. As always, Star Hall, Wisdom, and Kycoo put in some major work in the mirror.
Round 2 - No Show
I'll take that!
Round 3 - Michael - Dragon
This was one of the weirdest matches I have ever had in my life. me and my opponent pass back and forth for around 7 turns each game one. How does that even happen with Spellbook or Dragon? We both drew some of the worst hands possible with our decks. I managed to get a secrets eventually, but my opponent followed up with some dragon shenanigans and it was an interesting game one to say the least. I managed to get that game. Game two, he gets a decent Dracossack set up, but I have a strong Spellbook of Judgment Day play and it secures me the game rather quickly.
I sit down and notice this guy has some tokens, so I figure he is running Dragon… and I am surprised when he plays a turn one Legendary Six Samurai Shi En. I manage to get around it with a fate and win fairly quickly after that. Game 2, I open an extremely poor hand and just lose to lots of early game aggression. Kizan, Asceticism, Kageki, etc. Game 3, this guy drops [ccProd]GREAT SHOGUN SHIEN[/ccProd] as well as a bunch of big dudes. I honestly can't handle the aggression, and I can only play one spell per turn.
Round 5 - Thomas - Constellar
Game one takes way too long. It is a grindy, back and forth game, and my opponent eventually gets it with only around 18 minutes left on the clock. I side in some [ccProd]Offerings to the Doomed[/ccProd], [ccProd]Mystical Space Typhoon[/ccProd]s, and a [ccProd]Dark Bribe[/ccProd] and move onto game 2. I manage to get a good early game start and win fairly quick. Game 3 is back and forth in the beginning, my opponent uses a [ccProd]Solemn Judgment[/ccProd] extremely early in the game. He eventually gets me to 450 life points to his 4000 life points and we are in time. On my last turn, my opponent has a set back row and a face up [ccProd]Constellar Sombre[/ccProd] I believe, I have a set [ccProd]Solemn Judgment[/ccProd], a face-up spell book Star Hall with a few counters on it, a top decked [ccProd]Spellbook Magician of Prophecy[/ccProd], some extra spell book cards, and an [ccProd]Offerings to the Doomed[/ccProd]. I summon Spellbook Magician, search Power, [ccProd]Offerings to the Doomed[/ccProd] his Constellar monster power my magician, master my power and get my star hall up to 10 after some other spell book cards are used. The most I can make my Magician is 3500 and I had to get him lower than my 450 life points but I could only get him to 500. Oh well.
Round 6 - William - Anti-Meta
I play against an Anti-Meta Deck with Tour Guides from the Underworld, [ccProd]Banisher of the Radiance[/ccProd], Thunder King Rai-Oh, Kycoo, and other tricks. I win game one with a nice set up, but I actually lose game two because of [ccProd]Banisher of the Radiance[/ccProd]. I couldn't cycle any of my spells since they all were getting banished, and I couldn't find a way to destroy the banisher. Game three ended up exactly like game one, though. I managed to get a nice early set up and my opponent had a hard time coming back.
Round 7 - John - Evilswarm
Kycoo can put in some work versus [ccProd]Evilswarm Kerykeion[/ccProd] and it did just that as I pretty much dominated with Kycoo backed up with Star Hall and [ccProd]Spellbook of Fate[/ccProd] all three games. I'm pretty sure my opponent got an [ccProd]Eradicator Epidemic Virus[/ccProd] to resolve, but I prevailed in the end.
Round 8 - Jonathan - Spellbook
He won the die roll game one and opened Judgment + Star Hall + Kycoo. I couldn't really come back, but i tried my hardest. Game two, I fired back with a play similar to his and I took the game, Finally game three, I pretty much didn't have a lot of gas and he out raced me.
So I made it to the final round of day 1, but lost to some rogue decks in the process. Spellbooks still performed rather well in the event, with a plethora in the top 64. I actually really liked Joseph "Ellis" Maddalena's Prophecy deck that placed 8 at the NAWCQ. It is pretty much just a regular prophecy deck, but it cuts the bland cards for [ccProd]Magical Mallet[/ccProd]s and [ccProd]Reload[/ccProd]s. These cards can be exceptionally strong in a Prophecy deck because of the options they provide. Mallet/Reload can be an outlet to a new hand or even another spell for [ccProd]Spellbook of Judgment[/ccProd]. The one flaw to the deck is that it loses pretty hardcore to Droll & Lock Bird, but you can play around that by siding out the mallets and Reloads going second. It actually makes siding extremely easy! Congrats to my friend, Ellis for piloting that copy of Spellbook to the top 8! Only one spot away from being a worlds qualifier.
And on that note, that pretty much sums up my NAWCQ Weekend. Regardless of how poorly I did, I still had a blast. I got to see some of my good friends that I haven't seen in a while and we all had a great time. The next event on my schedule is Worlds in Las Vegas, Nevada. I will be there rooting for my three friends that qualified: Steve Silverman, Robby Boyajian, and the NAWCQ Champion, Pat Hoban! Hopefully America can take Worlds this time around! Thanks for reading, and until next time play hard or go home!