Plunge into Darkness

Hello once again, hope everyone had a nice Sneak Preview weekend and got all the cards you were looking for in the new set Cosmo Blazer. I know the Fire First cards were a must have at the preview that I attended, how about yours? Comment below! When do you think was the last time you heard about a archtype or new support cards that were coming out and deep down you just knew that deck was going to reign supreme over others?

I have always been a fan of the DARK attribute and DARK based themes/monsters. All starting from Blackwings (which just got new support cards from Cosmo Blazer also) up until the Inzektor archtype released in Order of Chaos. The DARK attribute is usually one of the most powerful attribute since the release of Dark Armed Dragon which we all know revolutionized the game of Yugioh. Seeing three darks in your opponents graveyard could easily mean you were going to lose that very turn. I occasionally build Dark World for fun simply because I enjoy playing that deck. Also because the deck is annoying to play against and I get a chuckle out of playing fun decks in my local area. But mainly because its DARK!

Most of you who know me well, know I have one card I collect. Tri-Horned Dragon. The very first card I acquired when beginning this game and its the card I will never get rid of. I have a binder full of secret rares and now beginning a super rare collection so if you have any, ill gladly take them off your hands! Since Tri-Horned Dragon is a DARK monster, I just always seem to end up playing a DARK based deck since it feels natural to me. Granted sometimes the best deck is not always a DARK deck (such as Mermail/Atlanteans, Wind-Ups, Agents, etc.) but you see the point I am trying to make. So when I found out about this new DARK based deck, I got onto Dueling Network, and discovered a powerful archtype doing its job over in the OCG. This deck being none other than, Evilswarm. I know this deck and archtype is no surprise to anyone but it seems to be dominating and controlling the meta over in the OCG.

My Evilswarm Decklist: 41 cards.
Monsters: 17
2x Rescue Rabbit
3x Evilswarm Heliothrope
3x Evilswarm Castor
3x Evilswarm Mandragora
3x Evilswarm Thunderbird
3x Evilswarm Kerykeion
Spells: 9
1x Book of Moon
1x Dark Hole
1x Heavy Storm
1x Monster Reborn
2x Mystical Space Typhoon
3x Infestation Pandemic Infection
Traps: 15
2x Bottomless Trap Hole
2x Dimensional Prison
2x Macro Cosmos
1x Solemn Judgment
2x Solemn Warning
1x Starlight Road
2x Torrential Tribute
2x Fiendish Chain
1x Infestation Infection
Extra Deck: 15
1x Stardust Dragon
1x Abyss Dweller
2x Evilswarm Bahamut
3x Evilswarm Ophion
1x Evilswarm Ouroboros
1x Number 39: Utopia
1x Maestroke the Symphony Djinn
1x Evilswarm Nightmare
1x Gagaga Cowboy
1x Number 16: Shock Master
1x Lavalval chain
1x Number 50: Blackship of Corn

There you have my own version of the newly anticipated Evilswarm deck. Most of the cards are in OCG right now but since we access to them on Dueling Network, why not get a jump start on the deck! This deck is very powerful. The ability to have a searchable Forbidden Lance (Infestation Pandamic Infection) is what really makes the deck good in my opinion. Also Evilswarm Ophion shutting down special summons is crippling. His 2550 Atk points make him very annoying to deal with also. But what about the other Evilswarm XYZ?

Evilswarm Bahamut is one of my favorites by far. The text reads: Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster. Does anyone else smell Brain Control? This card has an insane effect, and with the ability of Evilswarm Kerykeion (which can revive a Evilswarm from your grave and add it to your hand), you can almost assure Bahamut can snag one of your opponents monsters. This can take control of pesky monsters like Wind-Up Zenmaines, Tiras, or even become a game ending attack from all the monsters.

Next up we have Evilswarm Nightmare. The text reads: When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position. A Xyz monster with the Book of Moon effect for Special summons seems rather good in particular matchups like Wind-Ups and Agents. His Atk may be weak (950) but his Def of 1950 is stable enough. This may not be the "most broken" of the Evilswarm XYZ's, but it surely serves its own purpose.

And Finally, Evilswarm Ouroboros. The text reads: Once per turn, you can detach 1 Xyz Material from this card: Activate one of the following effects (each effect can only be used once while this card is face-up on the field.): ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Graveyard .● Target 1 card in your opponent's Graveyard; banish that target. This is a mini version of Trishula, Dragon of the Ice Barrier. Which we all remember, was put on the banned list for a great reason, because it was one of the most powerful cards in the game. Ouroboros requires using 3 level 4 monsters like Number 16: Shock Master does, but this deck can combo off and do that easily. Example being: You have a Evilswarm Thunderbird that is banished since you used its effect, it comes back during your Stanby Phase. You summon Evilswarm Kerykeion or Evilswarm Castor which allow you to additional Normal Summon like Atlantean Heavy Infantry does, and there you have the 3 level 4 monsters you need to make Shock Master of Ouroboros. Simple out to any card on the field, any card sitting in the graveyard , or any card in your opponents hand. And being able to make it easily as my example, gives it credit where its due. This card is VERY powerful and will end games for sure.

Evilswarm Thunderbird is the Wind-Up Rabbit of the deck you could say. Being able to dodge any card when its activated and then come back with 1950 Atk is an annoyance at times. Every monster in the deck flows with one another and can combo off with one another. Rescue Rabbit enables your turn one to become a searchable Forbidden Lance and mini Royal Oppression in one. Caster and Kerykeion enable you to double summon into the same kind of field or any XYZ the situation allows you too. When Evilswarm Ophion can search out Infestation Pandamic Infection, the deck becomes hard to deal with. That searchable Forbidden Lance is the backbone of the deck from my testing. Protection from Spells or Traps and allowing you to play aggressive when you need to. Protecting your normal summons from Bottomless, Torrential, Book of Moon. Protecting your attacks from Mirror Force or Dimensional Prison. Mainly for protecting your XYZ monsters so you can keep abusing their effects again and again. But also the trap card, Infestation Infection is another way to play around problem cards because its searchable via Ophion, and can re-shuffle monsters into your deck if they get into trouble and then you can search our a combo piece needed to regain the board presence you just had. The deck is very fun and very powerful to play. I strongly suggest trying this deck on Dueling Network (does not have to be my build but if you would like to, go right ahead!) I understand my build of the deck is not the optimal build, but its just the skeleton of the deck! Through more testing the deck could obviously be better since no build of a deck can be 100% perfect since perfection is all an opinion of the person. So if you have any suggestions, be sure to let me know below! And be sure to take the Plunge into Darkness when the Evilswarm Infestation comes around. Until next time, Play Hard or Go Home!

Joe Bogli
An all around average guy who happens to play Yugioh. Went to Worlds in 2011 and topped the biggest trading card game event ever held. I know im not the greatest player in the game, but I do know what im doing. If you need any help, i'll be more then willing to 🙂
Joe Bogli

Latest posts by Joe Bogli (see all)

Discussion

comments