Hey guys and gals, its me again. I'm back with my third installment of Cool Deck Ideas! Cosmo Blazer was recently released and I have a lot of ideas brewing inside of my head. Some of the coolest new cards in Cosmo Blazer are XYZ Remora, Fire Formation - Tenki, XYZ Dimension Splash, and Heraldic Beast Leo. Unfortunately, I couldn't think of anything all that neat with XYZ Remora, but I managed to build some really fun decks with the other cards. I hope you guys can give these decks a try and tell me your thoughts. My personal favorite is the new Heraldic archetype
HeraldicSworn
So lets get right into it. The brand new Heraldic monster, Heraldic Beast Leo, really makes this deck shine. Whenever it is sent to the grave from anywhere, you get to search for a Heraldic monster from your deck, other than itself... that would be way too good if it could search itself. At 2000 ATK points, it can really be a big threat, and even when your opponent gets rid of it, you get a search!
1x Black Luster Soldier - Envoy of the Beginning
2x Card Trooper
2x Effect Veiler
1x Gorz the Emmisary of Darkness
3x Heraldic Beast Aberconway
3x Heraldic Beast Leo
1x Heraldic Beast Unicorn
3x Lyla, Lightsworn Sorceress
2x Maxx "C"
3x Ryko, Lightsworm Hunter
1x Summoner Monk
2x Tragoedia
/24
3x Advanced Heraldry Art
1x Charge of the Light Brigade
1x Dark Hole
1x Heavy Storm
2x Heraldry Reborn
1x Lightning Vortex
1x Monster Reborn
3x Mystical Space Typhoon
2x Solar Recharge
/15
1x Ally of Justice Catastor
1x Armory Arm
1x Scrap Dragon
1x Abyss Dweller
1x Diamond Dire Wolf
1x Gachi Gachi Gantetsu
1x Gagaga Cowboy
1x Lightning Plover
1x Maestroke the Symphony Djinn
1x Number 16: Shock Master
1x Number 39: Utopia
1x Number 50: Blackship of Corn
1x Number 8: Heraldic King Genom-Heritage
1x Photon Papilloperative
1x Steelwarm Roach
1x Wind-Up Zenmaines
1x Abyss Dweller
/15
Tips/Tricks
This deck isn't necessarily filled with combos, but it does have a lot of neat tricks. Summoner Monk can pitch one of your dead spells in order to get a Leo from your deck. You can then XYZ into a rank 4 with them and when Leo is detached, you will get a free search! Speaking of rank 4s, this deck is filled with a bunch of level 4 monsters and it should be a piece of cake to summon them!
The Heraldry spell cards are just too good. Have you read them?!? One is a Monster Reborn for Heraldic Monsters and one special summons 2 Heraldic Monsters from your grave and immediately XYZ summons with them. Both of these cards work great in conjunction with all of the milling going on in this deck.
The Lightsworn/Card Trooper engine really shines in a deck like this. All of the Heraldic cards work best once they hit the grave, so the milling engine can really set you up.
Lightning Vortex is a great card for this deck. Not only is it a great piece of removal, but it allows you to get rid of some extra Heraldics in hand that will be better off in the graveyard.
Dimension Splash
The next deck I have to show you guys is a deck based around the card XYZ Dimension Splash. After quite a few games of testing, this deck has been doing quite well. It is filled with lots of cool tricks and I'm excited to show you them, so lets get right into it.
2x Gogiga Gagagigo
3x Spiral Serpent
3x Dupe Frog
2x Moulinglacia the Elemental Lord
2x Ronintoadin
3x Slushy
3x Swap Frog
/18
3x Card of Sanctity
1x Dark Hole
1x Heavy Storm
1x Monster Reborn
2x Moray of Greed
3x Mystical Space Typhoon
3x Nobleman of Extermination
3x Trade-In
/17
2x Common Charity
3x XYZ Dimension Splash
/5
3x Daigusto Phoenix
3x Gachi GachI Gantetsu
2x Hieratic Sun Dragon of Heliopolis
1x Neo Galaxy-Eyes Photon Dragon
1x Number 40: Gimmick Puppet of Strings
2x Number 96: Dark Mist
3x Thunder End Dragon
/15
FIRST OF ALL, let me say this. I am so excited that Konami has finally made a card that works well alongside Cards of Sanctity. For some reason, that card has always been a favorite of mine. I know it is almost always pretty garbage, but it is actually really good alongside a Swap Frog in this deck.
Tips/Tricks
The Ideal hand in this deck would be something like Swap Frog, Nobleman of Extermination/Card of Sanctity, a Water Monster or 2, and XYZ Dimension Splash. You can use Swap Frog to deplete your hand of cards, while also fueling your grave with cards like Ronintoadin, Slushy, or Frogs. Then you set your Dimension Splash and use Nobleman or Card of Sanctity in order to remove the Splash from play. This will get you 2 level 8 Normal Water monsters from your deck. I usually get the Spiral Serpents because Slushy can bring them back. You also get the 2 cards from Sanctity. End result: A grave full of tricks, A field of any rank 8, and 2 new cards!
Aside from that, there really isn't too much to say about this deck. There is a lot of draw power to get you to the combo pieces and hopefully from there you can make some game changing XYZ monsters.
T.G. - Tenki Genus
The final deck I have to showcase today is a pretty standard deck. The release of Tenki really gave this deck a boost, but I'm almost certain that Fire Fist will be the better choice at the end of the day. Something that this deck does a bit better than Fire Fist, however, is that it can drop monsters that consistently replace themselves. This can often be a problem for the opponent, especially when backed up with all of the trap support in the deck.
1x Brotherhood of the Fire Fist - Bear
2x Reborn Tengu
3x TG Rush Rhino
1x TG Striker
3x TG Warwolf
2x Thunder King Rai-Oh
1x WInd-Up Rabbit
/13
1x Dark Hole
2x Fire Formation - Tenki
1x Forbidden Lance
1x Monster Reborn
3x Mystical Space Typhoon
2x Pot of Duality
/11
2x Bottomless Trap Hole
1x Compulsory Evacuation Device
2x Fiendish CHain
2x Horn of the Phaontom Beast
2x Mirror Force
1x Solemn Judgment
2x Solemn Warning
1x Starlight Road
2x TG1-EM1
/16
1x Ally of Justice Catastor
1x Gaia Knight the Force of the Earth
1x Mist Wurm
1x Naturia Barkion
1x Stardust Dragon
1x TG Wonder Magician
1x Abyss Dweller
1x Brotherhood of the Fire Fist - Tiger King
1x Diamond Dire Wolf
1x Gagaga Cowboy
1x Maestroke the Symphony Djinn
1x Number 17: Leviathan Dragon
1x Number 50: Blackship of Corn
1x Photon Papilloperative
1x Wind-Up Zenmaines
/15
Tips/Tricks
A card that I considered for the deck, but decided not to run is The Seal of Orichalcos. It is definitely a good choice for the deck. 1900 Attack Wind-Up Rabbits, 2200 Reborn Tengus, 2100 Bears, 2500 Rush Rhino. It all seems too good to be true, but with the boost comes a bit of a drawback. First of all, The Seal is not a piece of removal, or a piece of defense. It is just a card that kinda just sits there. Without a monster, it wont be doing much. You also can't XYZ or Synchro. That honestly can be a big problem for the deck. I find myself making Tiger Kings, Black Corns, and Catastors all the time. Without them, I dont think I would be able to get out of certain situations and I don't want a card like The Seal that will restrict my decisions.
Aside from that, I would say that this is another example of a simple deck. All the deck really does is drop a bunch of monsters that replace themselves alongside a bunch of traps in order to protect those monsters.
Well.. that's all I have for you this time. Every Cool Deck Ideas article will provide 3 decks and I try to make one of these article every other month or so, so stay tuned for the next one. You should also stay tuned to the ARG youtube channel next week for my Forbidden/Restricted list predictions. Here is a link to the youtube. http://www.youtube.com/alterrealitygames Make sure to subscribe!
Thanks for reading!
-Paul
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