- Effect Veiler
- Maxx C
- Thunder King Rai-Oh
Lastly, I'd like to talk about some Side Deck options for Dark World. First off I didnt really know where to go with siding against them, so I looked to Japan to see what they side versus Dark World to keep them at bay, and keep Agents the best deck there.
- Gemini Imps
At first I really didnt like this card. I thought it was too reactionary to actually be good. But then I tested it and realized how wrong I was. Dark World uses cards like Dragged Down the Grave, and Mind Crush to limit your options early on, while applying pressure with Beiige, Grapha, and Tour Guide's. If you can stop them from peeking at your hand, as well as stopping them from discarding their own cards you will usually be in good shape. Some people I've spoken too say to me "Well what if they aren't playing those cards and you have a dead card in hand?" Well then thats just dandy! In my experience versus Dark World, if they aren't ripping apart my in hand combos then I'm perfectly fine with most of their plays.
- Shadow Imprisoning Mirror
This was another card I wasn't so sure about until play testing, but then I realized that unless Dark World has Typhoon or Heavy Storm, they lose. They need an immediate out to this card or every single play they have is neutered. Some decks won't be able to Side Deck this because they are Dark heavy in the monster department, which is fine as you can still side in Debunks in their place.
- Bottomless Trap Hole
This card was once played in every deck in threes, but has fallen out of use in most decks up until recently. It's extremely powerful to have versus Agents, as you can Banish their Venus preventing Gachi Gachi or Birdman plays (as well as Summoning Condition for Hyperion), permanently getting rid of that cun... I mean lovely Kristya, and Hyperion. Versus Dark World though, it serves very similar purposes. Bottomless Trap Holing Beiige can be great early game, preventing it being used as fuel for Grapha's return, or Gates of Dark World, as well as again getting rid of Grapha itself when it returns to the field. Although it can be risky as when they discard Grapha to begin with, can possibly destroy your unchainable Bottomless. Dark Highlander is a card that not many decks could use prior to Dark World, but its EXTREMELY powerful against Synchro heavy decks like Plants. Its so hard to get rid of this guy once he hits the field if you're playing Plants, so having an out like Bottomless is a blessing.
Wrapping this up I'd like to leave everyone a question that I'd like you to answer in the comments! Also post any other questions down below as well!
At YCS Ohio, what do you think the most popular deck will be of Agents, Plants, and Dark World? And what deck do you think will take it all?
Well ladies, gentlemen, and queens, thats all for this time, and dont forget, play hard or go home!