Hello Yu-Gi-Oh! Community! My name is Michael Boire and I'm proud to be one of the few Canadian writers to contribute to the ARG Writing Contest! If my name seems familiar, I had a feature match at YCS Toronto in 2010. I didn't win due to an unfortunate misplay but to heir is human and I can only get better as a player! My other credentials include many X-2 at various Regionals and several local Tops/Wins. Nothing spectacular, but we all need to start somewhere!
Let me tell you about my pride, my joy, my vice. I love to play Dragon decks. I've played them ever since the game was in its infancy (Blue-Eyes + Lord of D. + Flute of Summoning Dragon anyone?). I was even playing them before they've been put on the map by players like Richard Clarke and Amanda LaPalme. While I do respect those players and their achievements in every sense, I still feel like this deck is my baby and I must nurture it with every little bit of support that we Dragon decks receive! In this article I'm going to go over some of the support we Dragontamers will be getting in the next couple months as well as a deck I've been currently testing on Dueling Network with great results.
As you may or may not have heard, we have a new Dragon Structure deck coming out in February. Sun and moon will clash, light and dark will combine into chaos and Dragons will Collide! This structure is ripe with Dragon support, Chaos support, and a big ol' batch of reprints that we all want to get our hands on!
Let me tell you about the two biggest cards that we sill see from this release:
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monsters from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
First thoughts: WOW! This this is a 2500 beater with a great Chaos-like summoning requirement from both Hand and Grave. What makes this card so good is aside from it's easy summoning requirements to put a big Dragon on the board for free is his recursion ability – one that was slightly neutered but still has a huge impact on the game. Lightpulsar is actually one of the first monsters in the game whose text was errata'd BEFORE his official release. His original text allowed him to never miss the timing, so you could Synchro/Tribute/etc with him and still special summon a Level 5 or higher DARK Dragon from your yard. Now, not so much. However you can still let him go down in battle and trade him for one of the biggest weapons in your arsenal: Red-Eyes Darkness Metal Dragon!
If this card is sent to the Graveyard: You can banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster in your Deck. Then, if this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
The one thing Dragon decks lacked was a lack of search power outside of Masked Dragon and even then his targets are limited. With the release of Eclipse, we have a way to tutor our biggest monster, Darkness Metal. Eclipse combos well with Pulsar because you can remove him from your yard to fulfil Pulsar's summoning requirements and then +1 immediately by adding your boss monster directly from your Banished zone into your hand. His effect also does not have the “leave the field” requirement in order for us to banish our big guns, so you can use him as an Xyz Material (but we will get to that later).
Now that we've covered the big cards from the structure let's take a look at whats coming up in Order of Chaos. In a couple of weeks Dragon decks will also be blessed with a search able Genesis Dragon on steroids.
Divine Dragon Apocalypse
Once per turn: You can discard one card to target one Dragon-Type monster in your Graveyard; Add that target to your hand.
Divine Dragon's big use comes in the form of recycling your used Darkness Metal's and Lightpulsar's. Have a dead card in your hand? Dump it, and retrieve back a boss monster. If you grab a Darkness Metal, you already have an on-field Divine Dragon to banish in order to bring up some massive ATK points on the board. Also, have a Eclipse in your Grave that's waiting to be Banished? Grab back a Lightpulsar with Apocalypse and summon it, netting you a +1 in the process.
All of these cards come together to form a string of combos that is unparalleled in any Dragon deck we've ever seen. With these cards as our framework, I am going to show you a deck that I've built that is currently testing these new themes. It might still need some work, and if you want to sound off in the comments below of some more ideas that you might have your more then welcome!
Here we go!
Fire-breathers of Chaos
3 Red-Eyes Darkness Metal Dragon
3 Eclipse Wyvern
3 Tour Guide of the Underworld
2 Lightpulsar Dragon
2 Summoner Monk
2 Thunder King Rai-Oh
2 Effect Veiler
1 Divine Dragon Apocalypse
1 Black Luster Solider – Envoy of the Beginning
1 Red-Eyes Wyvern
3 Pot of Duality
2 Mystical Space Typhoon
1 Allure of Darkness
1 Heavy Storm
1 Foolish Burial
1 Future Fusion
1 Dark Hole
1 Monster Reborn
2 Solemn Warning
2 Call of the Haunted
1 Solemn Judgment
1 Mirror Force
1 Torrential Tribute
1 Trap Dustshoot
The deck's goal is very straightforward. Load Eclipse Wyvern into the Grave in order to search out your Darkness Metal's for later. At the same time, you want to dig through your deck with Duality and Allure in order to get to your Lightpulsar's. When you've done this, you're going to be pushing through a lot of damage through to your opponent while being able to constantly loop big Dragons in and out of your Grave with Apocalypse, Red-Eyes Wyvern and Call of the Haunted.
This deck loves Future Fusion. More so then any Dragon deck I've ever seen. Dumping multiple Eclipse Dragons into the Grave is huge. It also allows you to set up almost instantaneously by placing all of your combo pieces into one concentrated spot. However you cannot always be lucky enough to draw into it right away and that's why I've built the deck to allow for other options. Tour Guide helps put DARKS in your Grave for your Pulsar/BLS plays and also allows you to recruit Sangan to grab Veiler/Apocalypse/Summoner Monk. Veiler can stop big plays that would ruin your set up. Monk is an inclusion of personal choice. Not only is he a DARK, but I felt he combos well with both Wyvern's. By nabbing either one and overlaying into a Utopia/Roach, you allow yourself to fill your grave with combo pieces as you detach Xyz Materials.
Tour Guide allows you to make some trick plays with Leviair and Zenmaines. Open slow? Go into a Zenmaines and force your opponent to grind out resources until you can set-up. Need more recursion power? Allow Leviair to snag back your used Red-Eyes Wyvern in order to dump it into the grave later. Leviair can also grab T-Kings and Eclipse Wyvern's that were eaten as Chaos food. Don't forget he can steal your opponents monsters too!
I implore you to try this deck out on Dueling Network yourself (until we at least get the cards directly!). I guarantee you'll have a blast at the pure explosiveness that it brings. I know I am. The Extra Deck is completely up to you! Remember if you have any comments or suggestions please feel free to sound off below. If you ever find me online and wanna give it a whirl, my username is Synaku.
Thanks for reading guys!
This is Dragontamer Michael Boire signing off! And remember guys, Play Hard or Go Home!
Michael Boire (DN: Synaku)
Brantford, Ontario, Canada
Phoenix Hobbies and Games