Hey duelists, I’m back this week with an introduction to the brand new booster set, Hidden Arsenal 7: Knight of Stars. This set has brought forth quite a bit of interesting XYZ monsters as well as a couple of new archetypes for us to try out. I expect to see a lot of new decks at the YCS coming up in New Jersey so I hope that those of you that are going will at least get a hang of the new cards that were released in this set.
I have listed this card first because I am almost positive that it will be the most impactful card of the set. Any deck that spits out rank fours will greatly appreciate this card. Daigusto Emeral is a [ccProd]Pot of Avarice[/ccProd] on legs and if you run any normal monsters in your deck, it also becomes a [ccProd]Monster Reborn[/ccProd] on legs. Dino-Rabbit and Fire Fist will best utilize both of this guys amazing effects. I can imagine players resolving [ccProd]Rescue Rabbit[/ccProd] 2-3 times just because of this guys recycling effect. On top of that, a lot of [ccProd]Gene-Warped Warwolf[/ccProd]s, [ccProd]Sabersaurus[/ccProd]’, and [ccProd]Kabazauls[/ccProd] will be recurred with his other effect. Another deck that will definitely gain a lot of power from this one card is Wind-Up. The Wind-Up player no longer needs to top-deck [ccProd]pot of avarice[/ccProd], because they will always have an opportunity to drop this guy without much effort. Expect a lot more Magician/Sharks coming, even if they already did that combo once to you! You can thank Daigusto Emeral for that. Two great effects in one great card! Expect to see this in lots of decks.
Ahh, Evilswarms. Will the hype prevail? This archetype has most definitely been the talk of the town ever since the announcement of Hidden Arsenal 7’s release. Evilswarm Ophion has been considered the answer to the special-summon heavy format. Not only does it stop huge threats, like [ccProd]Mermail Abysteus[/ccProd], Abyssmegalo, Abyssleed, [ccProd]High Priestess of Prohecy[/ccProd], [ccProd]Lightpulsar Dragon[/ccProd], [ccProd]Black Luster Soldier – Envoy of the Beginning[/ccProd], [ccProd]Gorz the Emissary of Darkness[/ccProd],[ccProd]Tragoedia[/ccProd], Hieratics, and much much more (including the Elemental Dragons, which will be released shortly), but it also searches you an Infestation Spell or Trap card… which will more than likely be the pseudo [ccProd]Forbidden Lance[/ccProd], aka Infestation Pandemic.
Overall, I believe Evilswarm Ophion is an amazing card, and when backed up with a card like [ccProd]Forbidden Dress[/ccProd] or [ccProd]Safe Zone[/ccProd], it is honestly almost unstoppable, but unfortunately… I am not so sure how I feel about the deck with the current monsters available for the deck to play. The only real Evilswarms I like are Evilswarm Heliotrope and Evilswarm Thunderbird. Thunderbird is similar to a [ccProd]Wind-Up Rabbit[/ccProd] for Evilswarms, so that is obviously good. Heliotrope is a normal, which means you have access to Rescue Rabbit with this deck. This gives the deck more opportunities to get early Ophions out and lock your opponent out of their key plays. I don’t think this deck will be all that great until they get a bit more support in the TCG, but definitely expect to see it up there in the top tables at the next Yugioh Championship Series in New Jersey.
Lavalval Chain is a very interesting card. A lot of people are trying out infernities again because of this cards release. Not only can it put an [ccProd]infernity Archfiend[/ccProd] to the top of your deck, but it can also send a [ccProd]Stygian Street Patrol[/ccProd] from your deck to your graveyard. Both effects of Lavalval Chain greatly improve the deck as a whole, so expect to see this deck get a resurgence in popularity. Back in 2010, when this deck was run by everyone and their mother, the infernity deck revolved around synchroing out the whazoo with the help of cards like [ccProd]Infernity Mirage[/ccProd], [ccProd]Infernity Launcher[/ccProd], and [ccProd]Hundred-Eyes Dragon[/ccProd], but now the deck can stray away from the synchro build and take a new XYZ route. I’m not saying you have to, but this way of playing the deck allows you to run a lot less subpar monsters in the deck which allows for earlier pushes. Lavalval Chain will also be great in any deck that relies on Graveyard effects. I could see it being great in decks like Chaos Dragon, Plants, Zombies, and even Lightsworn. Although it is a great card, I don’t think it really has a home in any of the meta decks at the moment.
Constellar Ptolemy M7
This is the card I was most excited for in HA07. It is going to be a great addition to any deck that is dominant with level 6 monsters. The perfect decks that come to mind all happen to be some of my favorites; Frog Monarchs, Hieratic, and Chaos Dragon. Imagine going off in your Hieratic Loop and even making this guy to add whatever you want from your grave to your hand so you can do even more shenanigans. Ptolemy 7 has a very versatile effect, and I expect to see 1-2 copies in every deck that runs a few level 6 monsters.
A lot of gadget players have been waiting patiently for this bad boy. Tin Goldfish is a level four machine monster that can special summon a level four monster from your hand upon his normal summon. Combo this with a gadget and you will be able to get the Gadget effect and then XYZ into a rank 4, which will more than likely be a [ccProd]Gear Gigant X[/ccProd]. If you have Double Summon, a Tin Goldfish, and a Gadget in hand, you have yourself quite a cool combo. Firstly, summon the Tin Goldfish and special summon the gadget from hand. Get your gadget’s effect and then xyz into [ccProd]Gear Gigant X[/ccProd]. Use [ccProd]Gear Gigant X[/ccProd] to search a Tin Goldfish and then use [ccProd]Double Summon[/ccProd] to extra summon Tin Goldfish. Then use Tin Goldfish’s effect to special summon the other Gadget and get your gadget search. You can then make another Rank 4. This nets you some big guys for little to no cost. Another neat thing about this little goldfish is that is a Water-Monster. This means you can make [ccProd]Abyss Dweller[/ccProd] and it will be at 2200 attack points!
To finish off the important cards of the set, we have the Laval and Constellar Monsters. I have a feeling that these decks won’t be as dominant as the others I have mentioned, but they are definitely fun.
Laval got Molten Conduction Field in this set. This card is a foolish burial for two Laval Monsters!!! This means that all you Laval players can spam boards and make Shooting Quasar Dragons and such more consistently now. This deck reminds me of Fableds with the ability to spam the board with XYZ monsters.
The constellar deck reminds me of a watered down Evilswarm deck. It has a bunch of great XYZ monsters, but again… not many great monsters to abuse them with. Most of the Constellar Monsters revolve around getting multiple on the field quick so that you can make quick XYZ monsters. Constellar Ptolemy M7 and Pleiades are insanely good cards so I would definitely recommend giving this deck a try.
That’s all I really have to talk about for this week. I hope you guys are preparing for the up and coming Lord of Tachyon meta, because I can promise you that it is going to be pretty insane.