Hello Yugioh Community! I am back this week with Part 2 talking about my favorite cards in the brand new set Order of Chaos. The sneak preview was just this past weekend and I hope everyone was able to acquire all of the cards they were hunting for, I know I picked up a fairly good amount of what I wanted. I am going to discuss a few more cards that were released and I feel have a chance to be difference makers in the game.
Question of the Article: What was your favorite card you got at the Sneak Preview this past weekend?
Remember to answer the Question of the Article in the comments below!
“I’m a Dirty Ninja!” - Ninja Grandmaster Hanzo, Ninjitsu Art of Super-Transformation, White Dragon Ninja
Ninja Grandmaster Hanzo
Dark/Warrior/4/1800/1000
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
White Dragon Ninja
Light/Dragon/7/2700/1200
Cannot be Special Summoned, except with a "Ninjitsu Art" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects.
Ninjitsu Art of Super-Transformation
Trap Card
Target 1 face-up "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the Graveyard, then Special Summon 1 Dragon, Dinosaur, or Sea Serpent-Type monster with an equal or lower Level than the sent monsters' combined Levels from your Deck to your side of the field. If this card leaves the field, banish that monster.
Much to my surprise these 3 cards were some of the most sought after at all of the sneak previews that I attended. Looking at Ninja Grandmaster Hanzo you can tell right away that he has a strikingly similarity to another card that used to see a lot of play: Elemental Hero Stratos. Most the time any card with a pretty high attack that nets you a free card from the deck is pretty obviously awesome. Not only do you get a free card, you can get the Ninjistu Art of Super-Transformation which packs quite the punch. It allows you to send your Ninja and almost any opponent’s monster to grave to summon a copy of White Dragon Ninja from your deck. This deck can be quite powerful simply because if you summon a Hanzo turn 1 your opponent is going to have to find a way to deal with it without summoning a monster, which can prove to be quite difficult. In a Ninja deck you can run cards like Safe Zone to set up an ultimate combo. If are able to special summon White Dragon Ninja and activate Safe Zone on him, it’s almost an unbeatable lock. Since your spell and trap cards can’t be destroyed and Safe Zone won’t let the dragon be targeted or destroyed, you have an invincible giant. The only hole in the combo would be your opponent summoning a Trishula or Brionac, Dragon of the Ice Barrier, but if you have another copy of Super-Transformation down you can just do it to them again before they get a chance to synchro! The Ninja deck can really pack a punch and I am sure it will see play on the competitive scene. Judging from all the people trying to pick up the deck at the sneak it is pretty safe to say that it will be a popular choice.
“ Grapha Welcomes a new Assistant” -Trance Archfiend
Trance Archfiend
Dark/Fiend/4/1500/500
Once per turn: You can discard 1 Fiend-Type monster and have this card gain 500 ATK, until the End Phase. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add it to your hand.
Just when you thought Dark World was losing popularity they release another card to give it more power. I personally really like this card. I know it goes against what most Dark World player’s think, but I don’t like using Dragged Down Into the Grave in Dark World and I think having this guy could justify taking it out. With decks like Wind-Ups running around main decking copies of Maxx “C” and or Effect Veiler can be very important so being able to cut Dragged down into the Grave can be a huge deal. Trance Archfiend is like the Fabled Raven, but better in my opinion. Since Trance Archfiend says discard a card AND have this card gain 500 ATK until the end phase, your Dark World monsters won’t miss timing with their effects. You can open up with this guy and Snoww and be ready to go off. You Summon Trance Archfiend and discard Snoww with his effect to search out Gates of the Dark World from your deck. Then you can use Gates ability to banish Snoww and discard whatever Dark World monster of your choice. Then whenever Trance Archfiend is destroyed you can add that Snoww or any other banished Dark World monster right back to your hand to abuse again. He is a very versatile card that can help in games 2 and 3 to get back Graphas that your opponent may have removed and run over Thunder Kings that might be standing in your way, your opponent can’t even discard Gemini Imps to stop it! I believe that this card is a great addition to the Dark World deck and can open up some variety to deck construction.
“Thought you finished off my Zenmaines? THINK AGAIN!” – XYZ Reborn
XYZ Reborn
Trap Card
Target 1 Xyz Monster in your Graveyard; Special Summon it, and attach this card to that target as its Xyz Material.
This card is quite simple, but can be extremely powerful. I feel it is one of the most underrated cards in the new set. While it may seem like a “Win More” card, I feel it has some control potential in specific decks. The two decks that can use this card to maximum potential are Dino Rabbit and Wind-Ups. In Dino Rabbit not only can you bring back an Evolsaur Dolkka, but more importantly a Leviair the Sea Dragon. Rabbit can now go off on you and when you finally complete the hard task of taking down the many XYZ monsters they produce, with the single flip of this card they will be ready to go off yet again.
This card can pack the same kind of punch in Wind-Ups. As I talked about in my last article their mission is to make a bunch of copies of Wind-Up Carrier Zenmaity and tear your hand apart. Now after they go off, they will be able to set this and next turn to bring Zenmaity back and special any other Wind-Up from their deck to continue the beating.
Even outside of these decks going off and having this as a back-up, it can simply be used just to bring back a Wind-Up Zenmaines to clear a card off of your opponent’s board that is giving you trouble. XYZ Reborn is rarely dead in a lot of decks in the current meta and I feel that it will start to gain some popularity once it has seen some success at large events.
Conclusion: It has been a long time since a set was released that completely changed the game. Order of Chaos is one of those sets. In this 2-Part article I discussed my favorite cards that were released and I felt would have the biggest impact on the game. After playing with the new cards and having seen others testing out their new decks, it has become apparent to me that this could be one of the most powerful sets in Yugioh, right alongside Phantom of Darkness, The Duelist Genesis, and The Shinning Darkness. YCS Atlanta is going to be very exciting and I have a strong feeling that a majority of the decks that will take the top spots will be packing many cards from Order of Chaos.
Thanks for reading! If you have any suggestions about what you would like me to write about in the future feel free to let me know in the comments below!
Billy Brake
-YCS Toronto and Columbus Champion
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