All posts tagged Invasion Earth

Welcome to the final installment of the three part Cracking the Corruption series. If you haven’t yet done so, check out Part 1 here and Part 2 here. In Part 2, we decided to try our hand at a Water/Nature build with a Fire splash after using Bobby Brake’s Water/Nature/Darkness version as a starting point. We’re pretty certain that we want to be in green, but the Fire splash is iffy. If [ccProd]Blitz Commando[/ccProd] doesn’t pull his weight, then the whole thing falls apart. [ccProd]Tornado Flame[/ccProd] and [ccProd]Gilaflame the Assaulter[/ccProd] aren’t bad cards by any stretch, but they’re inessential; we’re simply playing Read more

Welcome back! If you haven’t already done so, check out my article from last week here. We’ve taken a first look at each available Corrupted creature, and formulated some initial reactions. Opinions on cards are subject to change as we progress into the deckbuilding stage. It’s important to be open to re-evaluation when our initial results inevitably fall short of expectations. For now, though, we’re certain that we want to be playing Water and Nature as our primary colors. Whether we want to splash is going to come down to how well we can execute our gameplan on this two-color Read more

When I see archetype-specific support in Kaijudo, I stop and take notice. I mean, we get some cool tribal interactions every now and again, but unless a creature type has a bunch of relevant Evolutions, it doesn’t impact gameplay. The obvious exception are the Dragons, whom had an entire set dedicated to them. Dragons emerged as a viable deck immediately, and have remained a tournament powerhouse ever since. Enter: Corrupted creatures. Invasion Earth fast approaches, and it is a set largely driven by storyline considerations originating with the animated series. The evil Choten has used his influence over the Water civilization to Read more